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Uncharted 3 game director
Uncharted 3 game director











uncharted 3 game director

It made sense to not have our art team invest time in taking the multiplayer version of Dry Docks to the level of quality we adhere to at Naughty Dog – therefore the Dry Docks map was cut.Ī little less than two years passed and the map was forgotten. Making games is very time consuming so you cut things that make sense. This meant what I had done to make Dry Docks would ONLY be used for multiplayer. After some time had passed, it was determined the setup for single player would not be used and instead the single player layout you see in the final version of the game was completed. One setup in particular Junki was working on showed a lot of promise for a multiplayer map so I grabbed the blockmesh and started editing it for competitive multiplayer. We’ve shown a number of maps like this for Uncharted 3 Multiplayer via our Block Mesh Lab Maps. All these level setups were represented in a blockmesh format – this is a 3D representation of a playable space using rudimentary geometry made in Maya (the 3D program we use at Naughty Dog). Robert Cogburn: When the Dry Docks map was pitched as a single player level for Uncharted 3 the talented Game Designer Junki Saita was working on a number of setups for the level. Here you go:Ī new map and all our DLC maps, meaning all the multiplayer maps are now free… pretty cool, huh? We asked Lead Game Designer Robert Cogburn to shed a little insight on the making of the Dry Docks map: We wanted to celebrate our two biggest changes to the multiplayer in a video. Uncharted 3 Game Director Justin Richmond ( and Lead Game Designer Robert Cogburn ( will be answering your questions. If you want to talk to us more about any of the changes please join in our Reddit AMA celebrating the Uncharted 3 two year anniversary Friday, November 1 from 10pm-11:30pm BST ( find your local time here).

#UNCHARTED 3 GAME DIRECTOR PATCH#

The list of those changes is below and it’s an epic patch that rivals patch 1.13. We took the most highly sought changes mentioned and made them happen. To that end we combed over a multitude of comments and forum posts to see what you wanted changed in the multiplayer game. Our community is simply amazing and we’re looking to make it stronger than ever. It’s been two years since Uncharted 3 was released.













Uncharted 3 game director